北京邮电大学学报(社会科学版) ›› 2012, Vol. 14 ›› Issue (1): 21-24.

• 网络文化 • 上一篇    下一篇

从人物角色看网络游戏对小说文学性的消解——以小说《诛仙》及其同名网络游戏为例

  

  1. (1北京邮电大学 人文学院,北京100876;2 网络系统与网络文化北京市重点实验室(北京邮电大学), 北京100876)
  • 收稿日期:2011-12-28 出版日期:2012-02-28 发布日期:2023-03-27
  • 基金资助:

    教育部人文社会科学研究基金项目(09YJC860004);北京邮电大学校社会科学基金课题项目(470169)

Digestion of Novels’ Literariness from the Perspective of Online Games’ Characters#br# ——Taking the novel Zhu Xian and the online game of the same name as an example

  1.  (1 School of Humanities(Beijing University of Posts and Telecommunications), Beijing 100876, China;
    2 Beijing Key Laboratory of Network System and Network Culture(Beijing University of Posts and
    Telecommunications), Beijing 100876, China)
  • Received:2011-12-28 Online:2012-02-28 Published:2023-03-27

摘要:

小说改编为网络游戏既能够增加小说的传播渠道与范围,又为网络游戏增加了文化内涵与创造力。但小说与网络游戏在人物形象、人物命运、价值追求等方面存在着迥然的差异。以小说《诛仙》及其同名改编网络游戏为研究案例,具体比较小说与网络游戏之间在人物形象塑造上的差异,并阐述产生这种差异的原因,从而探索网络游戏是如何对小说文学性形成消解过程和形式。

关键词: 小说, 网络游戏, 诛仙, 人物形象

Abstract:

The novel adapted for online game can not only broaden the communication channels and scope of the novel, but also increase the cultural connotation and creativity However, fictions and online games vary greatly in many aspects, such as the characters images, the characters fate, values and so on Taking the novel Zhu Xian and its online game of the same name as an example, this paper compares the fiction with the online game on the differences of characterization, and delves into the reasons for the differences, and furthermore explores how online game changes the novel’s literariness

Key words: novel, online games, Zhu Xian, characters images

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