Acta Metallurgica Sinica(English letters) ›› 2012, Vol. 14 ›› Issue (1): 3-6.

• 网络文化 • 上一篇    下一篇

叙事学视角下的电子游戏

  

  1. (1北京邮电大学 人文学院,北京100876;2 网络系统与网络文化北京市重点实验室(北京邮电大学),  北京100876)
  • 收稿日期:2011-12-23 出版日期:2012-02-28
  • 基金资助:

    教育部人文社会科学研究基金项目(09YJC860004)

Online Games under the Perspective of Narratology

  1. (1School of Humanities, Beijing University of Posts and Telecommunications, Beijing 100876, China;
    2 Beijing Key Laboratory of Network System and Network Culture(Beijing University of Posts and
    Telecommunications),Beijing 100876, China)
  • Received:2011-12-23 Online:2012-02-28

摘要:

电子游戏也是一种叙事形式,尤其是角色类电子游戏具有更明显的叙事特征。因此,从叙事学的角度对角色类电子游戏进行了分析,通过与传统游戏和文学、戏剧、影视等传统叙事艺术的比较,总结和分析了电子游戏的四个叙事特征,即电子游戏分别是一种基于空间、基于互动、基于体验和基于化妆的叙事艺术。

关键词: 叙事艺术, 电子游戏

Abstract:

Online game is a kind of narrative style, especially a role-playing game(RPG) This paper makes an analysis of RPG under the perspective of narratology Through comparing PRG with the traditional games and other kinds of narrative arts such as literature, drama and film etc, this paper summarizes its four narrative features, that is, RPG is the narrative art based on spatiality, interactivity, experience and costume respectively.

Key words: narration art, role-playing game

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